BLENDER Nebula Shader
Create stunning nebulae effects with this blender shader node.
Renders incredibly fast, both in EEVEE and Cycles.
In the .blend file, you'll find 2 shaders. One called Local, that can be used on an object to create a localized nebula, one called Global, that can be applied to the world volume output for an infinite nebula.
Don't forget to set the maximum distance on the Volume settings tab if you use EEVEE.
Usually I set 64 samples on the EEVEE render settings, and 32/64 on the Volume settings tab.
5 Local and 5 Global presets are included.
Made and Tested with Blender 4.0
Add to wishlist
Ratings
1
5
5 stars
100%
4 stars
0%
3 stars
0%
2 stars
0%
1 star
0%